A new sandbox

KNULL

Build whatever you want. Break whatever you want. No hand-holding.

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A sandbox
with no ceiling.

Knull is a sandbox game built from the ground up for modern hardware. Spawn objects, wire up physics, build structures, write logic, or just cause havoc. The game stays out of your way.

It runs fast. It looks clean. It gives you tools, not tutorials. And when the built-in tools are not enough, you extend it yourself with Lua.

Host a server, load up some addons, invite people, and build something ridiculous. Or something impressive. Nobody will judge you either way.

Built different.

01

Open Physics

A full physics simulation that does not cheat. Constraints, joints, forces -- all real, all usable.

02

Modern Engine

Written for today's hardware. High frame rates, large scenes, no compromises for old machines.

03

Logic Tools

Wire up objects with logic gates, timers, and triggers. Build machines, traps, or whatever comes to mind.

04

Multiplayer

Host a world and build with others. Or against them. Entirely your call.

05

Lua Addons

The entire game is scriptable. Write Lua addons that add new tools, change how physics behaves, create gamemodes, or do something nobody has thought of yet.

06

Dedicated Servers

Run a dedicated server with your own addon list and settings. Persistent worlds, custom rules, and full control over who does what.

Script
everything.

Knull is built to be extended. The addon system exposes the game's internals to Lua, so you can write scripts that actually do things -- spawn entities, hook into physics events, add UI, define new tools, build full gamemodes.

Addons are just folders. Drop them in, they load. No launcher, no setup, no workshop approval queue. Share a zip or a git repo and people can use your work in minutes.

Custom tools New gamemodes Entity scripting Physics hooks Custom UI Server-side logic

Your world,
your rules.

Knull has first-class dedicated server support. Spin one up on any Linux machine, configure it with a plain text file, and load whatever addons you want. No GUI required.

Servers are persistent. Players can join and leave while the world keeps running. You control who can do what -- build permissions, admin tools, the lot. Knull gives you the primitives and stays out of the way.

  • Headless Linux server binary
  • Per-server addon loading
  • Persistent world state
  • Role and permission system
  • Scriptable server-side events via Lua

READY?

Knull is in early development. Sign up and be the first to know when it opens up.